Water Weird

1 printing

Water Weird

Mana cost: {3}{U}

Type: Creature — Elemental Weird

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
{1}{U}: Water Weird gets +1/-1 until end of turn.

All printings

Set#RarityUSD
Alchemy Horizons: Baldur's Gate41common$0.00