Inalla, Archmage Ritualist
Commander: Inalla, Archmage Ritualist

Arcane Wizardry

Commander Deck {B}{R}{U} · 100 cards · Inalla, Archmage Ritualist · Bracket 2

Official preconstructed deck — Wizards of the Coast · Updated September 2026

Official preconstructed decklist · Commander Deck · Commander 2017 · released 2017-08-25

Value

≈ $80.98

Market value from Scryfall prices, not what the owner paid.

$84.77 $80.98 $82.88 $84.45 · 2026-09-03 $83.88 · 2026-09-04 $83.64 · 2026-09-05 $83.42 · 2026-09-06 $83.14 · 2026-09-08 $83.07 · 2026-09-09 $82.95 · 2026-09-10 $83.61 · 2026-09-11 $83.33 · 2026-09-12 $83.77 · 2026-09-13 $83.77 · 2026-09-14 $83.24 · 2026-09-15 $83.90 · 2026-09-16 $83.88 · 2026-09-17 $84.17 · 2026-09-19 $84.17 · 2026-09-20 $84.77 · 2026-09-21 $84.53 · 2026-09-22 $84.52 · 2026-09-23 $84.29 · 2026-09-24 $84.22 · 2026-09-25 $84.08 · 2026-09-26 $84.08 · 2026-09-27 $84.08 · 2026-09-28 $83.02 · 2026-09-29 $83.21 · 2026-09-30 $82.73 · 2026-10-01 $82.56 · 2026-10-02 $82.80 · 2026-10-03 $82.78 · 2026-10-04 $82.59 · 2026-10-05 $82.69 · 2026-10-06 $82.89 · 2026-10-07 $82.45 · 2026-10-08 $82.45 · 2026-10-09 $81.60 · 2026-10-10 $81.17 · 2026-10-11 $82.00 · 2026-10-12 $82.04 · 2026-10-13 $81.90 · 2026-10-14 $82.37 · 2026-10-15 $82.37 · 2026-10-16 $82.22 · 2026-10-17 $82.03 · 2026-10-18 $81.50 · 2026-10-19 $81.32 · 2026-10-20 $81.88 · 2026-10-21 $81.63 · 2026-10-22 $80.98 · 2026-10-23 2026-09-03 2026-10-23
Deck value over the last year

Stats

3.97 average mana value across 62 nonland cards

Mana cost

49%31%20%

Mana production

11%29%23%20%11%7%
0 1 2 2 12 3 16 4 9 5 10 6 8 7+ 5

Mana curve of nonland cards; 7 groups everything above six.

CardsCountIn opening hand
Creature93% in opening hand3193%
Instant63% in opening hand1363%
Sorcery31% in opening hand531%
Artifact45% in opening hand845%
Land97% in opening hand3897%
Enchantment26% in opening hand426%
Commander7% in opening hand17%

Chance of drawing at least one in a seven-card opening hand.

Decklist

Commander 1

1Inalla, Archmage Ritualist C17 38{2}{U}{B}{R}M

Creature 31

1Apprentice Necromancer C17 97{1}{B}R
1Arcanis the Omnipotent C17 80{3}{U}{U}{U}R
1Archaeomancer C17 81{2}{U}{U}C
1Azami, Lady of Scrolls C17 82{2}{U}{U}{U}R
1Bloodline Necromancer C17 14{4}{B}U
1Body Double C17 83{4}{U}R
1Corpse Augur C17 106{3}{B}U
1Etherium-Horn Sorcerer C17 171{4}{U}{R}R
1Galecaster Colossus C17 10{5}{U}{U}R
1Harbinger of the Tides C17 85{U}{U}R
1Havengul Lich C17 173{3}{U}{B}M
1Izzet Chemister C17 26{2}{R}R
1Izzet Chronarch C17 175{3}{U}{R}C
1Kess, Dissident Mage C17 39{1}{U}{B}{R}M
1Magus of the Abyss C17 115{3}{B}R
1Magus of the Mind C17 12{4}{U}{U}R
1Mairsil, the Pretender C17 41{1}{U}{B}{R}M
1Marchesa, the Black Rose C17 177{1}{U}{B}{R}M
1Merchant of Secrets C17 87{2}{U}C
1Mercurial Chemister C17 180{3}{U}{R}R
1Nin, the Pain Artist C17 183{U}{R}R
1Nivix Guildmage C17 186{U}{R}U
1Niv-Mizzet, the Firemind C17 185{2}{U}{U}{R}{R}R
1Portal Mage C17 13{2}{U}R
1Puppeteer Clique C17 121{3}{B}{B}R
1Sea Gate Oracle C17 92{2}{U}C
1Serendib Sorcerer C17 93{1}{U}{U}R
1Shadowmage Infiltrator C17 193{1}{U}{B}R
1Taigam, Sidisi's Hand C17 47{3}{U}{B}R
1Vela the Night-Clad C17 201{4}{U}{B}M
1Vindictive Lich C17 21{3}{B}R

Instant 13

1Cauldron Dance C17 166{4}{B}{R}U
1Chaos Warp C17 131{2}{R}R
1Comet Storm C17 132{X}{R}{R}M
1Crosis's Charm C17 169{U}{B}{R}U
1Go for the Throat C17 114{1}{B}U
1Into the Roil C17 86{1}{U}C
1Memory Plunder C17 178{U/B}{U/B}{U/B}{U/B}R
1Opportunity C17 89{4}{U}{U}U
1Polymorphist's Jest C17 90{1}{U}{U}R
1Rakdos Charm C17 190{B}{R}U
1Reality Shift C17 91{1}{U}U
1Silumgar's Command C17 195{3}{U}{B}R
1Terminate C17 199{B}{R}U

Sorcery 5

1Clone Legion C17 84{7}{U}{U}M
1Decree of Pain C17 111{6}{B}{B}R
1Kindred Dominance C17 18{5}{B}{B}R
1Necromantic Selection C17 117{4}{B}{B}{B}R
1Spelltwine C17 94{5}{U}R

Artifact 8

1Commander's Sphere C17 206{3}C
1Darksteel Ingot C17 207{3}U
1Fellwar Stone C17 210{2}U
1Mirror of the Forebears C17 54{2}U
1Nevinyrral's Disk C17 217{4}R
1Sol Ring C17 223{1}U
1Unstable Obelisk C17 229{3}U
1Worn Powerstone C17 232{3}U

Land 38

1Command Tower C17 242C
1Crumbling Necropolis C17 244U
1Dimir Aqueduct C17 245U
1Dismal Backwater C17 246C
1Evolving Wilds C17 248C
1Exotic Orchard C17 249R
1Grixis Panorama C17 254C
3Island C17 299C
3Island C17 300C
4Island C17 298C
1Izzet Boilerworks C17 256U
1Jwar Isle Refuge C17 258U
1Mountain C17 305C
1Mountain C17 306C
2Mountain C17 304C
1Mystifying Maze C17 264R
1Path of Ancestry C17 56C
1Rakdos Carnarium C17 270C
2Swamp C17 303C
2Swamp C17 301C
2Swamp C17 302C
1Swiftwater Cliffs C17 283C
1Temple of the False God C17 284U
1Terramorphic Expanse C17 285C
1Vivid Crag C17 289U
1Vivid Creek C17 290U
1Vivid Marsh C17 292U

Enchantment 4

1Curse of Disturbance C17 16{2}{B}U
1Curse of Opulence C17 24{R}U
1Curse of Verbosity C17 9{2}{U}U
1Shifting Shadow C17 28{2}{R}R

Where to buy this deck

StoreCardsTotal
ManaPool83 of 83 cards83 of 83$37.80
Cardmarket83 of 83 cards83 of 83€40.71
Card Kingdom83 of 83 cards83 of 83$77.76
TopDeck Hero83 of 83 cards83 of 83CA$120.16
Face To Face Games82 of 83 cards82 of 83CA$108.60

Cheapest available copy per card, any printing, from the last 60 days. Stock and prices change; open a card for its offers.

Why this is Bracket 2
  • Game changers · No Game Changers found.
  • Mass land denial · No Mass Land Denial cards found.
  • Extra turns · No Extra Turn cards found.
  • Combos · Commander Spellbook estimate-bracket lookup failed and nothing was cached for this exact deck -- its signal isn't reflected in this verdict.
  • Combos · Commander Spellbook find-my-combos lookup failed and nothing was cached for this exact deck -- its signal isn't reflected in this verdict.
  • Notes · No signals tripped; defaulting to Bracket 2 -- Bracket 1 vs 2 is a theme judgment call this algorithm can't make on its own (see §2).
  • cEDH signals · 0 free/reduced-cost interaction card(s) found (informational -- feeds the possibleCedh signal, doesn't floor the bracket on its own).
  • cEDH signals · 1 cross-archetype cEDH staple(s) found, excluding anything already counted as a Game Changer (informational -- feeds the possibleCedh signal, doesn't floor the bracket on its own; this list is hand-curated and will go stale over time).
    Sol Ring
  • Notes · possibleCedh signals (0/4, needs 3+): complete combos=0, avg nonland CMC=3.97, free/reduced-cost interaction=0, cEDH staples=1. Not enough independent signals agree to flag this as a likely cEDH build.

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