
Turtle Power!
Commander Deck {B}{G}{R}{U}{W} · 100 cards · Heroes in a Half Shell · Bracket 2
Official preconstructed deck — Wizards of the Coast · Updated September 2026
Official preconstructed decklist · Commander Deck · Teenage Mutant Ninja Turtles Eternal · released 2026-03-06
Value
≈ $81.32
Market value from Scryfall prices, not what the owner paid.
Stats
3.46 average mana value
Mana cost
Mana production
Mana curve of nonland cards; 7 groups everything above six.
| Cards | Count | In opening hand |
|---|---|---|
| Creature | 30 | 93% |
| Artifact | 9 | 49% |
| Land | 39 | 97% |
| Instant | 6 | 36% |
| Sorcery | 10 | 53% |
| Enchantment | 5 | 31% |
| Commander | 1 | 7% |
Chance of drawing at least one in a seven-card opening hand.
Decklist
Commander 1
| 1 | Heroes in a Half Shell TMC 6 | {W}{U}{B}{R}{G} | M |
Creature 30
Artifact 9
| 1 | Arcade Cabinet TMC 36 | {3} | R |
| 1 | Arcane Signet TMC 57 | {2} | U |
| 1 | Chromatic Lantern TMC 58 | {3} | R |
| 1 | Coin of Mastery TMC 38 | {4} | R |
| 1 | Everything Pizza TMT 173 | {2} | U |
| 1 | Exploding Barrel TMC 39 | {3} | R |
| 1 | Foot Chopper TMC 17 | {1}{B} | R |
| 1 | Mole Module TMC 40 | {5} | R |
| 1 | Sol Ring TMC 59 | {1} | U |
Land 39
| 1 | Ash Barrens TMC 60 | C | |
| 1 | Big Apple, 3 a.m. TMC 42 | R | |
| 1 | Cinder Glade TMC 61 | R | |
| 1 | City of Brass TMC 62 | R | |
| 1 | Command Tower TMC 63 | C | |
| 1 | Dragonskull Summit TMC 64 | R | |
| 1 | Escape Tunnel TMT 184 | C | |
| 1 | Evolving Wilds TMC 65 | C | |
| 1 | Exotic Orchard TMC 66 | R | |
| 1 | Fabled Passage TMC 67 | R | |
| 4 | Forest TMT 319 | C | |
| 1 | Grand Coliseum TMC 68 | R | |
| 1 | Hidden Hideout TMC 43 | R | |
| 1 | Hinterland Harbor TMC 69 | R | |
| 2 | Island TMT 316 | C | |
| 2 | Mountain TMT 318 | C | |
| 1 | Path of Ancestry TMC 70 | C | |
| 2 | Plains TMT 315 | C | |
| 1 | Rain-Slicked Copse TMC 71 | R | |
| 1 | Rootbound Crag TMC 72 | R | |
| 1 | Smoldering Marsh TMC 73 | R | |
| 1 | Sodden Verdure TMC 74 | R | |
| 1 | Spire Garden TMC 75 | R | |
| 1 | Sunken Hollow TMC 76 | R | |
| 2 | Swamp TMT 317 | C | |
| 1 | Thriving Grove TMC 77 | C | |
| 1 | Thriving Isle TMC 78 | C | |
| 1 | Thriving Moor TMC 79 | C | |
| 1 | Turtle Lair TMT 190 | U | |
| 1 | Undergrowth Stadium TMC 80 | R | |
| 1 | Vernal Fen TMC 81 | R | |
| 1 | Vibrant Cityscape TMC 82 | C |
Instant 6
| 1 | Assassin's Trophy TMC 55 | {B}{G} | R |
| 1 | Continue? TMC 7 | {1}{W} | R |
| 1 | Double Jump // Flying Kick TMC 35 | {1}{U}{1}{R} | R |
| 1 | Shellshock TMC 25 | {X}{R} | R |
| 1 | Special Move TMC 26 | {2}{R} | R |
| 1 | Swift Demise TMC 21 | {2}{B} | R |
Sorcery 10
| 1 | Blasphemous Act TMC 47 | {8}{R} | R |
| 1 | Cultivate TMC 50 | {2}{G} | C |
| 1 | Fast Forward TMC 24 | {4}{R} | R |
| 1 | Game Over TMC 18 | {3}{B}{B} | R |
| 1 | Harmonize TMC 51 | {2}{G}{G} | U |
| 1 | Here Comes a New Hero! TMC 11 | {X}{2}{U} | R |
| 1 | Lessons from Life TMT 155 | {2}{G}{U} | U |
| 1 | Super Combo TMC 34 | {1}{G} | R |
| 1 | Vanquish the Horde TMC 45 | {6}{W}{W} | R |
| 1 | Wave Goodbye TMC 46 | {2}{U}{U} | R |
Enchantment 5
| 1 | Endless Foot Assault TMC 8 | {2}{W} | R |
| 1 | High Score TMC 29 | {2}{G} | R |
| 1 | Level Up TMC 31 | {1}{G} | R |
| 1 | Ninja Pizza TMC 32 | {2}{G} | R |
| 1 | Together Forever TMC 44 | {W}{W} | R |
Where to buy this deck
| Store | Cards | Total |
|---|---|---|
| ManaPool | 93 of 93 | $49.32 |
| Cardmarket | 93 of 93 | €55.85 |
| Gamezilla | 93 of 93 | CA$279.16 |
| Card Kingdom | 91 of 93 | $154.19 |
| Le Valet De Coeur | 87 of 93 | CA$160.98 |
Why this is Bracket 2
- Game changers · No Game Changers found.
- Mass land denial · No Mass Land Denial cards found.
- Extra turns · No Extra Turn cards found.
- Combos · Commander Spellbook's own bracket estimate: "E" -- no additional floor from this signal (this endpoint only checks a narrow set of 2-card bracket-relevant combos -- see round 11/§0).
- Combos · No fully-assembled combos found via Commander Spellbook's find-my-combos.
- Notes · No signals tripped; defaulting to Bracket 2 -- Bracket 1 vs 2 is a theme judgment call this algorithm can't make on its own (see §2).
- cEDH signals · 0 free/reduced-cost interaction card(s) found (informational -- feeds the possibleCedh signal, doesn't floor the bracket on its own).
- cEDH signals · 1 cross-archetype cEDH staple(s) found, excluding anything already counted as a Game Changer (informational -- feeds the possibleCedh signal, doesn't floor the bracket on its own; this list is hand-curated and will go stale over time).
- Notes · possibleCedh signals (0/4, needs 3+): complete combos=0, avg nonland CMC=3.46, free/reduced-cost interaction=0, cEDH staples=1. Not enough independent signals agree to flag this as a likely cEDH build.
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